
Frontier Command
## Frontier Command — Mission 1 Playtest
Stop convoy assaults before they reach your command core. Reshape the battlefield with killzones, terrain charges, and tower upgrades.
**This build includes Mission 1: Outpost Dawn only** (~30–45 min first clear). Missions 2–8 are visible but locked.
### What's in this build
- Multi-direction convoy waves (south, east, west)
- 10 tutorial waves introducing enemies, killzones, charges, and the Flaktürme megastructure
- Tower upgrades (MK2–MK5), economy, and star grading
### Work in progress
Early playtest — balance and pacing will change.
### Feedback welcome
- Anonymous run stats are sent on win/lose to help balance.
- After your **first win**, an optional ~30 second feedback form appears (skippable).
### Notes
- Contains **brief flashing effects** (flashbang charges).
- **Desktop only** — best on Chrome, Firefox, or Edge. Keyboard + mouse required.
### Controls
Mouse to build · **1–9** tower hotkeys · **Space** pause · **Enter** start wave · **R** restart wave · scroll to zoom · drag/arrows to pan
| Updated | 7 days ago |
| Published | 10 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | alexrussell |
| Genre | Strategy |
| Tags | browser, playtest, Retro, Singleplayer, Top-Down, Tower Defense, web, work-in-progress |
| Average session | About a half-hour |
| Languages | English |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds, Text |





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