## Frontier Command — Mission 1 Playtest

Stop convoy assaults before they reach your command core. Reshape the battlefield with killzones, terrain charges, and tower upgrades.

**This build includes Mission 1: Outpost Dawn only** (~30–45 min first clear). Missions 2–8 are visible but locked.

### What's in this build

- Multi-direction convoy waves (south, east, west)

- 10 tutorial waves introducing enemies, killzones, charges, and the Flaktürme megastructure

- Tower upgrades (MK2–MK5), economy, and star grading

### Work in progress

Early playtest — balance and pacing will change.

### Feedback welcome

- Anonymous run stats are sent on win/lose to help balance.

- After your **first win**, an optional ~30 second feedback form appears (skippable).

### Notes

- Contains **brief flashing effects** (flashbang charges).

- **Desktop only** — best on Chrome, Firefox, or Edge. Keyboard + mouse required.

### Controls

Mouse to build · **1–9** tower hotkeys · **Space** pause · **Enter** start wave · **R** restart wave · scroll to zoom · drag/arrows to pan

Updated 7 days ago
Published 10 days ago
StatusIn development
PlatformsHTML5
Authoralexrussell
GenreStrategy
Tagsbrowser, playtest, Retro, Singleplayer, Top-Down, Tower Defense, web, work-in-progress
Average sessionAbout a half-hour
LanguagesEnglish
AI DisclosureAI Assisted, Code, Graphics, Sounds, Text

Development log

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